Progress Report March 2023
We’re cruising our way into the second quarter of 2023 and finally got news on that new Zelda game everyone is so angsty about; did the presentation meet everyone’s expectations? All of us are incredibly excited to see what Nintendo has in store for this oddly familiar-looking adventure,
Progress Report January 2023
Gather back round the fire for another month. This time you can tell us all about your resolutions, both ongoing and already failed. Compared to 2022 with Legends Arceus, January was far less hectic. Fire Emblem: Engage being playable on day 1 meant that there wasn’t a need for
Progress Report December 2022
Happy New Year! We hope you all had a festive end to a truly incredible year. So much ground has been covered each and every month of 2022, and December wasn’t about to break that trend. Performance improvements, fewer black-screening games and some upstreaming work for macOS littered the
Progress Report November 2022
Wow. What a month. November is not typically this eventful, but sometimes a little spice is exactly what the Doctor ordered. LDN being introduced to the number 3, macOS meeting a graphically demanding program, and Ryujinx facing its final adversary… the cardinal direction, North! All-in-all we’ve had a busy
Introducing LDN3 - Now featuring ldn_mitm support!
It's been nearly two years since the initial release of LDN2, the second iteration of our core LDN functionality, which added LAN connectivity with Nintendo Switch consoles in supported titles. Two years of stability, performance and feature improvements shifted the landscape all the way to our previous release: LDN2.5.
Progress Report October 2022
Just like the nine months before it; October has slid gently into the rearview mirror and, by our estimates, shouldn’t be closer than it appears for at least another year. NieR, Persona, Bayonetta, and a new contender for the coveted “why did this get a sequel?” award: Mario + Rabbids!
Progress Report September 2022
September's report? You’re trying to tell me we just hit the 75% mark on the year? Madness. This month marked not only the turn from summer to autumn and some major world events but, most importantly of course, the launch of Splatoon 3. With the holiday season fast approaching,
Progress Report August 2022
Another month rolls by the wayside and that means another progress report from your favorite Nintendo Switch emulator, nay, favorite piece of software ever developed. It’s hard work being this humble let us tell you. To dispense with the pleasantries, what can you expect to read below? We’ve
Progress Report April 2022
April… a month deriving from the Latin word ‘aperire’ or ‘to open’. How does this relate to Switch emulation? You can probably think of a few metaphors, but honestly I just thought it sounded kinda interesting. This month we’re covering some major changes and also a pretty meaty section
Progress Report March 2022
Here we are once more at the end of Q1 and progressing steadily toward the halfway mark of 2022! This month saw improvements to almost every aspect of Ryujinx, a new console is loose which got the emulation community all of a flutter and some killer new releases that, guess
Progress Report February 2022
February has gone and left us all too soon once again. Who thought that 28 days was enough to make it a worthwhile month? But rest assured what the month lacked in days our development team more than paid back in the avalanche of improvements, fixes, additions and ongoing project
Progress Report January 2022
New year, new month, and new progress! We hope everyone has been enjoying the new year as much as we have. 2022 has been quite the adventure already with a brand new main series Pokémon title, Pokémon Legends: Arceus. Alongside that big release we’ve been working hard with the