Wow. What a month. November is not typically this eventful, but sometimes a little spice is exactly what the Doctor ordered. LDN being introduced to the number 3, macOS meeting a graphically demanding program, and Ryujinx facing its final adversary… the cardinal direction, North! All-in-all we’ve had a busy
It's been nearly two years since the initial release of LDN2, the second iteration of our core LDN functionality, which added LAN connectivity with Nintendo Switch consoles in supported titles. Two years of stability, performance and feature improvements shifted the landscape all the way to our previous release: LDN2.5.
Happy new year everyone! Ryujinx wrapped up the final month of 2021 with a blizzard of bug fixes, GPU improvements, HLE updates, code cleanup, N64 emulation(!) and finally, general system stability improvements to enhance the user's experience. Patreon Goals: Amiibo Emulation - merged into the main build in March 2021.
The spooky month of October brought some amazing releases like Metroid Dread, Mario Party Superstars, and Fatal Frame: Maiden of Black Water. All of which worked day one, thanks to the absolute avalanche of graphical bug fixes for all these new wonderful games and some incredible kernel improvements across the