Wow. What a month. November is not typically this eventful, but sometimes a little spice is exactly what the Doctor ordered. LDN being introduced to the number 3, macOS meeting a graphically demanding program, and Ryujinx facing its final adversary… the cardinal direction, North! All-in-all we’ve had a busy
It's been nearly two years since the initial release of LDN2, the second iteration of our core LDN functionality, which added LAN connectivity with Nintendo Switch consoles in supported titles. Two years of stability, performance and feature improvements shifted the landscape all the way to our previous release: LDN2.5.